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May 21, 2011

Rant


This is about AOs - animation overriders… one of my pet peeves in SL…


I have maybe 25 or 30 AOs in my inventory, all collected and tried within the last >3 years. Vista, Oracul, whatever brand it was that I stumbled across in forums, or on XStreet/Marketplace or in Malls and looked good in the first moment, I did buy. I'd rather not want to know how many L$ I wasted for them.
"Wasted?", you ask.
Yes - because I just stick with the (free) OpenCollar Sub AO until I find one with natural looking moves that matches my persona, so that I can say "That one is so me!"...
With the other, rather expensive ones, my avatar behaves like an overly nervous or overly sex-driven insecure kid, or like someone on speed, or like someone who has to go pee but can't, et cetera pp. My avatar simply does not move appropriate with them.

AO-maker of all brands: I don't want my avatars to move like a sex-driven insecure kid on speed on top of caffeine with a week bladder: I want them to move like an adult woman who knows what she's doing - and with an AO matching my persona (which is usually rather calm despite me being a caffeine-junkie)!
If I wanted to double-up or pace around or throw my hair around or bend my knees or present my tits or dance around or kick the air, I would do that even if I had to select those damn anims from a folder.
But I don't usually pace around walking holes in the floor, I don't usually dance while talking to others, I don't usually do knee-bends or martial art kicks while building, and especially I don't usually shift from one leg to the other like I had to pee (unless I really have to) or mess around with my hair every few seconds - so I don't want to see any of these animations in an AO I want to buy!

Here's a challenge, you AO makers:
Go out into RL for a while, and watch the real people out there, how they walk, stand, sit, lay etc. -- and not those in cartoons and animes or on the catwalk where they move exaggeratingly anyways.
Rather go and watch the people in the streets, in the parks, in the cafes and Malls. The REAL people. See how they move while standing around talking, while walking, while presenting and building things, while sitting on park benches and cafe chairs, while laying or sitting on meadows, beaches - even on the hard asphalt.
Do they move as if they were wearing one of your AOs? I bet they don't. I even bet none of the real people out there move as if they were wearing one of your AOs.
So how the heck did you get the idea of putting THESE anims in there?
Do you think they're cute? I tell you: you have no idea what cute even means.
Do you think they're sexy? Watch real people moving, you'll see what sexy moves really are, and when they become simply stupid and annoying.
Do you think they represent dominance or submission, or strength or meekness? Maybe they do in your cartoons and animes, but not in RL.
So go out into RL for a while. Go watch the real people, watch them closely how they move. Study them. Study them all - no matter if it's the rich diva shopping with her chihuahua, or the soccer mom, or that teenie over there with the skateboard, or the cashier during her break, or the broker on the way home, or the waiter/waitress, or the high school students at McD, or that old-ish ragged person with the shopping cart full of bags, or the university student there in the park tanning her face while sitting on that bench, or the officer in the recruitment office, or that obvious loser who scuffle their feet along the street. Watch your family and your friends, your colleagues and customers/clients and bosses. WATCH THEM ALL, AND STUDY THEIR MOVES. Study even their subconscious moves, all their gestures, the way they walk or stand or sit or lay, or shift their body or tilt their head, watch their entire body language in everything they do.
And THEN build your animations and AOs from what you learned from studying them.


Yes, maybe I do have some too high expectations, but all I want is AOs with NATURALLY LOOKING moves and animations in them.

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